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《缺氧》再筑陈舱版本改动一览

发布时间:2021-08-29 17:00:28来源:扬华下载作者:扬华

《缺氧》最近更新了再築陳艙版本號,包括了很多的火箭彈有關的修改,要想掌握此次升級信息的用戶請看下面“Xheepey87”産生的《缺氧》再築陳艙版本升級詳細介紹,期待可以協助大夥兒。

特性 僅頭暈眼花

◦ Rockets can now be self-destructed via the “ABANDON SHIP” UI button. Any Duplicants on board will be blasted towards the closest planetoid in an escape pod, along with a portion of the materials from the rocket.

火箭彈現在可以根據“棄船”按鍵自棄。一切在火箭彈上的複制人會進到脫險艙,隨著火箭彈的一部分原材料,一起炸向近期的行星

◦ Added Wall Toilet building

加上了牆面洗手間

◦ Added a Ladder Bed building

加上了梯床

◦ Added Rocket Interior Ports to allow for directly piping gas and liquid into the rocket interior. Existing rockets will need to be rebuilt to make use of these.

加上了火箭彈內部端口號,能夠同時用管路將汽體和液態送進火箭彈內部。現有的火箭彈必須複建才有

◦ Gasses and Liquids can be vented to space using rocket interior ports while the rocket is in space.

火箭彈在外太空裏時應用端口號能夠同時將汽體和液態排進外太空

變動和改善

• Duplicants wearing suits are once again able to use hand sanitizer stations/sinks.

複制人能夠穿太空服應用手部消毒站/洗手台了

• Resized Hand Sanitizer building from 2x3 to 1x3 and updated art accordingly.

變小了手部消毒站的尺寸,從2x3到1x3,並相對地升級了3d貼圖

• The Vending Machine is now demolishable by Duplicants with the Demolition skill.

自動售賣機可由有拆除專業技能的複制人拆除了

• Refrigerators ignore small masses when deciding to enter energy saver mode.

電冰箱檢驗環保節能方式的時候會忽視小品質物件

• Clarified language in fabricator side screen’s "no discovered recipes" text.

確立了制造器的“未發覺秘方”文字

僅頭暈眼花

◦ Updated Starmap “half revealed hex” art

升級了星象圖“半揭露的六邊格”3d貼圖

◦ Updated Temporal Tear Opener animations to include radbolt port cover

升級了時光裂開打開器動漫,包含將輻射源顆粒端口號蓋緊

◦ Starmap 'open' temporal tear animation updates.

升級了星象圖“開啓”時光裂開的動漫

◦ Duplicants now play the construction multitool animation when emptying Interplanetary Payloads.

複制人如今應用“修建用多用途專用工具”清除裝貨

◦ Adjusted the way ships/payloads on the starmap are positioned when there are lots in the same hex.

調節了很多在同一格中的火箭彈/裝貨在星象圖中顯示信息的部位

◦ Some artifacts now include additional lore text when viewed at the Artifact Analysis Station.

一些藝術品如今擁有另外的小故事文字,能夠在藝術品剖析站查詢

◦ Refrigerator now cools food while rocket control restrictions are applied.

電冰箱在運用火箭彈控制面板限定後也可以制冷食材了

◦ Duplicants are now required to exit through the spacecraft door when deploying to Trailblazer modules.

在布署先驅者艙時,複制人必須根據火箭彈機艙門出去

◦ Increase the number of background orbiting objects while a rocket is at a Space POI.

提升了大量的火箭彈在外太空地址的內部情況

◦ Updated Trailblazer Lander’s descent animations.

升級了先驅者登月艙的著陸動漫

◦ Trailblazer Lander now visible on clustermap during deploy/landing

如今先驅者登月艙在布署/降落全過程中還可以在星象圖上看到了

◦ Added more artifact lore.

加上了大量藝術品小故事

◦ Added tooltips to empty & undiscovered space map spaces.

加上了星象圖空心的和未揭露室內空間的懸停提醒

◦ Sound

聲效

▪ Added Trailblazer Lander’s landing sound.

加上了先驅者登月艙的降落聲效

▪ Added rocket location sensor sound.

加上了星象圖相位傳感器聲效

▪ Added Starmap rocket launching and landing sound.

加上了星象圖火箭升空和降落聲效

▪ Added music stinger and fx sound to the Artifact Analyzed popup menu.

加上了藝術品剖析彈出窗口的背景音樂和聲效

▪ Added reverb effects to spacefarer module interiors.

加上了外太空員艙內部的混響實際效果

Bug修補

• Fixed a typo in 'A Paradox' codex entry

修補了“謬論”數據庫查詢內容中的一處電腦打字不正確

• Fixed a crash that could happen if an object loaded out of the world.

修補了物件在全球外載入很有可能造成的奔潰

• Stored minions (i.e. in Base Game rockets, or Spaced Out Trailblazer Lander) will no longer lose their status effects.

存儲的複制人(例如本身中的火箭彈,或頭暈眼花中的先驅者登月艙)不會再遺失其情況實際效果

• Removed reference to Carbon Skimmer in Liquid-Based Refinement Processes tech’s description as it is no longer there.

移除開“根據液態的煉制加工工藝”中對炭素擺脫器的敘述

• Fixed stress tooltip crash on load affecting some players

修補了載入時工作壓力的懸停提醒危害一些遊戲玩家的奔潰

• Base Game Only

僅手機遊戲本身

◦ Removed duplicate Gantry entry from the research screen

移除開科學研究頁面中相同的發送支撐架內容

• Spaced Out! Only

僅頭暈眼花

◦ Worldgen: Reduced massive obsidian tiles in the Niobium biome.

全球轉化成:降低了铌綠色生態中的金耀石方格

◦ Lead suits now count for Job Suitability achievement.

鉛服如今也記入“服合工作中”造就了

◦ Fixed issue preventing swapping of rocket engine modules when the destination module has a larger height capacity than the source module.

修補了用限高更高的模塊不可以更換以前的模塊的難題

◦ Fixed issue causing some Starmap Location Sensor configurations to be reset on load.

修補了載入歸檔後一些星象圖相位傳感器的設定會重設的難題

◦ Fixed Starmap Location Sensor copy settings functionality.

調整了星象圖相位傳感器拷貝設定的作用

◦ Fixed an error in the Supply Teleporter Output causing it to misevaluate viability of liquid transfer.

修補了提供無線電發射器輸出端不正確,即不正確地檢驗液態是不是在傳輸

◦ Fixed crash on some saves due to falling liquid particles.

修補了因爲液態落下來造成 一些歸檔奔潰的難題

◦ Fixed parsing issue in SwampMoonlet.yaml.

修補了SwampMoonlet.yaml中的分析難題

◦ Fixed an issue causing poor Radbolt performance. They no longer slow down the game dramatically while in motion.

修補了輻射源顆粒造成的功能難題。他們在發送後不可能再使手機遊戲比較嚴重卡頓了

◦ Interplanetary Launcher now correctly displays ports during placement.

行星際帝國信號發射器在置放的時候會恰當表明端口號了

◦ It's no longer possible to assign a Duplicant to multiple Trailblazer Landers simultaneously

不容易再將複制人與此同時分派到好幾個先驅者登月艙中了

◦ Fixed codex biome icons with white backgrounds and added a new icon for the Regolith biome.

修補了數據庫查詢綠色生態標志的情況是白的的難題,並增加了浮灰綠色生態的新標志

◦ Fixed title typo for Dasha Salt Vine codex entry

修補了沙鹽藤數據庫查詢內容文章標題的電腦打字不正確

◦ Fixed issue causing landed Radbolt Engines emitting radiation for one frame on load.

修補了降落的輻射源顆粒模塊載入後會釋放出來一幀的輻射源的難題

◦ Fixed issue preventing “Enter Temporal Tear” button from showing on eligible rockets.

修補了符合條件的火箭彈無法顯示“進到時光裂開”按鍵的難題

◦ Fixed a bug where gantries would be destroyed when a rocket landed even if they were retracted.

修補了即便 發送支撐架取回也會被降落的火箭彈催毀的難題

◦ Fixed the Rubik's Cube artifact lore entry.

調整了三階魔方藝術品小故事內容

◦ Fixed a bug where rockets would sometimes fail to harvest from space POIs even though they had proper storage modules.

修補了火箭彈有時候雖然含有適合的客艙也不可以獲得外太空地址的自然資源的難題

◦ Duplicants without the Rocketry skill can no longer use the Rocket Control Station

沒有火箭彈專業技能的複制人不可以應用火箭彈控制面板了

◦ Duplicants do not use the Rocket Control Station while the rocket is not travelling

複制人在火箭彈未向前時不會再應用火箭彈控制面板了

◦ Buildings now use the correct colour for unfiltered inputs and outputs.

非過慮工程建築的輸出端口號如今應用合理的色調

◦ Fixed issue causing some artifact descriptions to display incorrectly in the Artifact Analysis Station

修補了在藝術品剖析站內一些藝術品敘述表明錯誤的難題

◦ Fixed issue causing invalid Rail Gun Payload name

修補了造成 裝貨名稱無效的難題

◦ Liquid Pump no longer duplicates Nuclear Waste

氣體過濾器不會再拷貝核廢料處理了

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